This page contains materials
intended to facilitate class discussion
(excerpts from readings, outlines of issues,
links to resources, etc.). The materials
are not necessarily the same as the instructor's
teaching notes and are not designed to represent
a full exposition or argument. This page
is subject to revision as the instructor
finalizes preparation. (Last revised
6/4/07
)
(1) One view: information technology
is so far from human identity that
it turns people into non-identities:
Computers are just calculating machines
Sherry Turkle, "Who
Am We?":
"As recently
as 10 to 15 years
ago, . . .
The computer had
a clear intellectual
identity as a calculating
machine. In an introductory
programming course
at Harvard University
in 1978, one professor
introduced the computer
to the class by calling
it a giant calculator." (p.
237)
Computer users are "nerds" and "geeks" (i.e.,
people with non-existent or socially
under-developed identities)
In short, computer users are themselves
like machines.
(2) The other view (gaining ground since the early 1980s):
Once the computer became a machine
of media and communications,
and also a machine of work,
then it obviously became more than
a calculating machine.
The computer became a machine for
making, changing, and experiencing human
identity.
Hypothesis: a new kind of identity
in cyberspace?
Plan for Lectures
What is Identity? — A Primer
in the Contemporary Debate About Identity
in the Humanities and Social Science
Identity — The Difference Computers
Make
Identity — The Difference Computers Do
Not Make
(The Problem of the Internet and
National, Gender, Race, Ethnic Identities)
What is Identity? A
Primer in the Contemporary Debate
About Identity in the Humanities
and Social Sciences
Enlightenment idea of identity: "liberal
individualism" (from the Cartesian cogito to "rational
choice theory")
Modern idea of identity: identity
is determined by a larger structure
(e.g., Freud, Max Weber, Frankfurt
School, Claude Lévi-Strauss)
Postmodern idea of identity:
identity is part of an indeterminate
structure:
French poststructuralisme.g., Michel
Foucault on knowledge
structures ("epistemes")
Gilles Deleuze and Felix
Guattari on "schizoanalysis" and "deterritorialization"
"Hybridity" theory
in race, gender, and postcolonial
studies
Artificial-intelligence studies
and the "society of the
mind" thesis
Marvin
Minsky, The Society of
the Mind, 1985
cf. Harry Harrison and
Marvin Minsky, The
Turing Option, 1992
Cyborg theory:
Donna
Haraway, "A
Manifesto
for Cyborgs"
"Irony
is about
contradictions
that do not
resolve into
larger wholes,
even dialectically,
about the
tension of
holding incompatible
things together
because both
or all are
necessary
and true. . . .
By the late
twentieth
century, . . .
we are all
chimeras,
theorized
and fabricated
hybrids of
machine and
organism;
in short
we are cyborgs." (p.
28)
Hybridization of boundaries between (1) human and animal,
(2) human and machine, (3) matter and pure spirit (see
pp. 29-31)
Cf., Bruno
Latour on
technology
in We Have
Never Been
Modern
Identity The
Difference Computers Make
The "personal" and
"networked" computer as a kind
of laboratory of postmodern identity.
Sherry Turkle's psychological research
into the interactions of users with
computers and her "windows" of "identity" metaphor
(pp. 237, 242-43 in Trend)
The influential paradigm of the MUD.
Lisa Nakamura, "Race In/For Cyberspace:
Identity Tourism and Racial Passing
on the Internet" (2000)
Julian Dibbell's 1993 article in
the Village Voice on "A
Rape in Cyberspace" (p. 212 on
the "magic word")
"You" are a social being in a MUD (or
chatroom, or Usenet group, or e-mail
listserv, etc.)
But who are "you" when
:
You have no necessary body
You have no necessary name
You have no necessary gender
You have no necessary race
You have no necessary age
You have no necessary social group
with which you are identified
Is the "you" that
you create online the same
as the "you" that
exists in "real life" (RL)?
Is it a different "you" who
lives in "virtual reality"(VR)?
Or is it an entirely different kind of "you" that
emerges?
Identity in Cyberspace
(as played out in LambdaMOO, according
to Julian
Dibbell's "A
Rape in Cyberspace")
Donna Haraway,
"A Manifesto for Cyborgs":
" . . .
certain dualisms have been
persistent in Western traditions;
they have all been systemic
to the logics and practices
of domination of women, people
of color, nature, workers,
animalsin short, domination
of all constituted as others,
whose task is to mirror the
self. Chief among these troubling
dualisms are self/other, mind/body,
culture/nature, male/female,
civilized/primitive, reality/appearance,
whole/part, agent/resource,
maker/made, active/passive,
right/wrong, truth/illusion,
total/partial, God/man. . . .
High-tech culture challenges
these dualisms in intriguing
ways." (pp. 36-37 in
Trend)
In RL, a grid of dualisms positions
our identity in ways
that enforce social divisions in which
"we" are always restricted
to one side of a relationship with "others."
In LambdaMOO,
however, people are released from
normal constraints so as to be able
to "pass" as
others.
But there is an unspoken rule
in the LambdaMOO system--a kind of "human" rule
(the rule that defines you,
no matter what identity you take on,
as human). The rule is that only psychotics
or sociopaths can pass so completely
that they create a complete break between
their RL and VR selves, as if the VR
self were purely "other":
Mr. Bungle as "sociopath":
p. 209
Normal people enter a magical, playful,
or disturbing space of blurred relationships
between RL and VR identities.
In sum, computers "make a difference"
in identity because they help people
play out/imagine different or other
selves in a way that internalizes the
experience of difference to reflect the
fluidity of actual relations between
male/female, etc., and ultimately self/other.
Computers make this experience of difference
more real (Dibbell on the "magic
word" of computing, p. 212; cf.,
Simon Penny)
But Also: The
Difference Computers Do Not Make
(The Problem of the Internet and National, Gender, Race, Ethnic Identities)
The
Literary Gothic Page (literary
Gothicism of the 18th and 19th centuries;
includes some resources in modern
Gothic) (Jack G. Voller, Southern
Illinois U. at Edwardsville)